13. Script Files ↑
13.1 Scripter Window
The Scripter window allows the user to record or play a script file. It does not allow editing of an existing script file, which must be done using your trusty text editor.
The Scripter window will open automatically when you play a script file, as when you double-click a script file found when opening a Parent Realm.
To record a new script, use the menu item beneath the Window menu.
The Scripter window allows the user to build and then execute one line at a time.
The top of the window provides one input control for each of the five Script File Columns.
The first three controls, for the first three columns, are drop-down menus. The other two are simple text input boxes.
If you select the drop-downs from left to right, starting with the Module value, then the later drop-downs will be tailored based on your earlier choices.
Clicking on the @
button, to the right, will allow the user to select a file/folder to fill in the Value column.
Once all of the desired values have been input, click on the Go
button to actually execute the line.
In order to record a script, you must start with the Script
module. Execute an open output
command, followed by a record
command, in order to start recording.
At this point, following lines will be executed, and also recorded in the designated script file.
When you have finished entering all of your desired script commands that you wish to become part of the script, you must execute a script stop
command in order for your script to be saved.
Next: Script File Columns